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Dantdm hello neighbor
Dantdm hello neighbor











You play against an advanced AI that learns from your every move. (Hello Neighbor 2 Ending), The New Hello Neighbor Game is Hard. The only logical thing to do is to break into his house and figure out what he's hiding. He walks down the street as the Alpha 2 intro music plays and the game ends. You move into a brand new suburb and notice your neighbor is hiding something in his basement. DanTDM Hello Neighbor 4 - I SHOT MY NEIGHBOUR The Diamond Minecart Leave a Like if you enjoyed the vid Thanks for the support :Roblox, Minecraft, Tomod. When the player walks through the door, he is teleported to an ending where he is in the intro house, and looking sadly at a painting in a closet where the basement should be. This is where the shadow blows up, the neighbor waves goodbye to the player as the neighbor steps through the exit door. After the player gets to the same size as the shadow, he is teleported to another ending, Final Battle Scene. The player is supposed to block the shadow from killing the Neighbor, getting slightly bigger each time. He climbs a staircase and the shadow breaks the house, the neighbor dies, and the level is reset. He walks over to a cupboard, knocks over a vase, and gets scared as the shadow appears in one of the windows. Additionally, the player had to remove the. In Alpha 1, there was no keypad, and there were two wooden boards instead of just one. In the Pre-Alpha, the basement door was a white wooden door blocked with a wooden board, and sealed with a padlock and number keypad. One of which, called "Final Thing" has the neighbor making child noises and playing with toy versions of his and the protagonist's cars. The basement is the largest part of the house, this is the location the Neighbor attempts to keep the player from entering. In the modding competition "HelloMods" there are several unused ending maps. The ending shows the protagonist about to leave what seems to be his apartment, due to being evicted (judging by translation of the letter and in the E3 Beta Reveal ). The player must get to the door with a white glow inside it and overlayed by a shadow that vanishes upon approaching it. Here, the double jump ability is required to explore much of the basement. Instead of exploring the basement, a trigger sends the player to an ending where the house is brightly lit and the Neighbor is seen crying near the wall for unknown reasons.

dantdm hello neighbor

The Basement Trailer shows there would have been a whole section involving running from the Neighbor and escaping. The basement is developed in this version, the protagonist manages to enter and explore a bit of it before it ends on a scare chord. Note that the Pre-Alpha has no ending, as there is no basement. Alpha 1's ending is mostly identical, but the basement door is unlocked, however the protagonist is once again caught and buried alive. The protagonist makes it into the basement in this version, but he was chased and hide in the closet and defeat giant neighbor by.













Dantdm hello neighbor